Showing 1 - 10 of 121
Purpose This paper aims to review the latest management developments across the globe and pinpoint practical implication from cutting-edge research and case studies. Design This briefing is prepared by an independent writer who adds their own impartial comments and places the articles in...
Persistent link: https://www.econbiz.de/10014753671
Purpose The labor market has witnessed the increase of the new forms of employment relationship (freelancers, contingent workers, and gig workers) due to the COVID-19 outbreak, generating new workforce patterns that represent a significant challenge for human resource development (HRD)...
Persistent link: https://www.econbiz.de/10014758674
Mineralölunternehmen auf lokalen Märkten Marktmacht ausüben. Die häufig geäußerte Vermutung, daß aufgrund einer relativ hohen Konzentration … auf Bundesebene und einer vielfach noch höheren regionalen bzw. lokalen Konzentration Mineralölfirmen Marktmacht ausüben …
Persistent link: https://www.econbiz.de/10014608813
Abstract We discuss competition policy issues of vertical integration in internetbased two-sided markets against the background of the Google antitrust allegations. Network effects and economics of scale often lead to dominating companies, which are integrated over several markets. This implies...
Persistent link: https://www.econbiz.de/10014630790
Abstract This paper is concerned with the question of how to deal with Google Shopping’s position on online markets in order to prevent harm to public welfare. From the perspective of sellers and buyers of goods and services in Germany, Google can be seen as a gatekeeper to the Internet and...
Persistent link: https://www.econbiz.de/10014630809
-based validation tools (i.e. briefing software; rule-based model checking) and (2) simulation-based validation tools (i.e. gamification …
Persistent link: https://www.econbiz.de/10012042510
Around 2 billion people worldwide engage in video games and a similar number of English language learners are anticipated by the year 2020. It can be assumed that many language learners are also ‘gamers', and that a language learner may play a video game to learn English. This article focuses...
Persistent link: https://www.econbiz.de/10012043450
Coupling culture and education has attracted significant attention and pushed towards the replacement of the typical STEM model into STEAM. An effective integration of culture in the everyday educational practice, empowered by game-based storytelling has already shown great potential in...
Persistent link: https://www.econbiz.de/10012043734
This article focuses on important factors in the creation of enhanced personalised experiences in virtual environments for cultural heritage applications, especially those targeting virtual museums and exhibitions. Some of the most important factors relating to personalised virtual museums that...
Persistent link: https://www.econbiz.de/10012043735
There is a high demand for skilled cybersecurity professionals, however, entry-level employees and college graduates often lack the hands-on and real-world experience they need to be successful in the cybersecurity industry. This high demand has led educators to pursue innovative and smart...
Persistent link: https://www.econbiz.de/10012043807