Showing 1 - 10 of 15
This paper studies the effect of introducing costly partner selection for the voluntary contribution to a public good. Subjects participate in six sequences of five rounds of a twoperson public good game in partner design. At the end of each sequence, subjects can select a new partner out of six...
Persistent link: https://www.econbiz.de/10010293742
This article experimentally examines voluntary contributions when group members' marginal returns to the public good vary. The experiment implements two marginal return types, low and high, and uses the information that members have about the heterogeneity to identify the applied contribution...
Persistent link: https://www.econbiz.de/10010278412
In this paper we investigate the effects of local interaction in a CPR-like environment.We employ a local interaction model where subjects are allocated alonga circle and only interact with their most direct neighbors. In traditional socialdilemma experiments, the return of one’s actions is...
Persistent link: https://www.econbiz.de/10005866905
This paper studies the effect of introducing costly partner selection for the voluntarycontribution to a public good. Subjects participate in six sequences offive rounds of a two-person public good game in partner design. At the end ofeach sequence, subjects can select a new partner out of six...
Persistent link: https://www.econbiz.de/10005866964
Persistent link: https://www.econbiz.de/10003772692
This paper studies the effect of introducing costly partner selection for the voluntary contribution to a public good. Subjects participate in six sequences of five rounds of a twoperson public good game in partner design. At the end of each sequence, subjects can select a new partner out of six...
Persistent link: https://www.econbiz.de/10009728988
Persistent link: https://www.econbiz.de/10001973888
We use a limited information environment to mimic the state of confusion in an experimental, repeated public goods game. The results show that reinforcement learning leads to dynamics similar to those observed in standard public goods games. However, closer inspection shows that individual decay...
Persistent link: https://www.econbiz.de/10010294798
This paper studies the vulnerability of the pivotal mechanism with respect to manipulation by groups. In a lab experiment, groups decide on the implementation of various alternatives, some of which imply opposite interests for the two subgroups. We investigate the occurrence of tacit and...
Persistent link: https://www.econbiz.de/10010294803
We use a limited information environment to mimic the state of confusion in an experimental, repeated public goods game. The results show that reinforcement learning leads to dynamics similar to those observed in standard public goods games. However, closer inspection shows that individual decay...
Persistent link: https://www.econbiz.de/10010277497