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Models of choice where agents see others as less sophisticated than themselves have significantly different, sometimes more accurate, predictions in games than does Nash equilibrium. When it comes to mechanism design, however, they turn out to have surprisingly similar implications. This paper...
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This paper considers mechanism design problems in environments with ambiguity-sensitive individuals. The novel idea of the paper is to introduce ambiguity in mechanisms so as to exploit the ambiguity sensitivity of individuals. We prove a revelation principle for the partial implementation of...
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This paper studies the revelation principle for mechanisms with limited commitment when agents have correlated persistent types over the infinite horizon. After characterizing necessary and sufficient conditions to construct a mechanism with same ex-ante payoffs and interim beliefs to all...
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This note establishes a revelation principle in terms of payoff for deterministic mechanisms under ex-post constraints: the maximal payoff implementable by a feasible deterministic mechanism can also be implemented by a feasible deterministic direct mechanism.
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