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In experimental games, task-related incentives are payments to experimental subjects that vary according to their strategy choices and the consequent outcomes of the games. Limited evidence exists regarding incentive magnitude effects in experimental games. We examined one-off strategy choices...
Persistent link: https://www.econbiz.de/10011848336
decision is made by the Proposer himself. In this imperfect information setting, the Proposer can send an unverifiable message …
Persistent link: https://www.econbiz.de/10013029512
scenario with a labor market background. We pursue the latter approach and test experimentally wether downsizing occurs …
Persistent link: https://www.econbiz.de/10003796325
information for agents determines the extent of this discrimination, even though the theoretical solution of the game implies …
Persistent link: https://www.econbiz.de/10003944228
We experimentally test whether intentional and observable discriminatory pay of symmetric agents in the Winter (2004 …
Persistent link: https://www.econbiz.de/10003924261
an alternative explanation based on reciprocity. We propose a simple model and an experiment to test the relative …
Persistent link: https://www.econbiz.de/10011308435
Effort tasks are commonly used to assess individual investment and performance in an experimental setting. Although the tasks used are diverse, they are typically intended to be equivalent as far as they aim to generalize beyond the specific task. We compare an induced value effort task and...
Persistent link: https://www.econbiz.de/10013004915
Previous work has shown that unobservable random shocks on output have a detrimental effect on effort provision in short-term ('static') employment relationships. Given the prevalence of long-term ('dynamic') relationships in firms, we investigate whether the impact of shocks is similarly...
Persistent link: https://www.econbiz.de/10012650174
The impact of transparency on the extent of reciprocal behavior is investigated in a simple repeated gift exchange experiment, where principals set wages and agents respond by choosing effort levels. In addition to the efforts the principals' payoffs are determined by a random component. It is...
Persistent link: https://www.econbiz.de/10013319706
We consider corruption behavior in a three-players game: Principal, Agent, Briber. We argue that when the Principal chooses a fair wage, the Agent faces conflicting interests to reciprocate. This gives rise to a delegation effect, which could undercut corruption as compared to what arises in two...
Persistent link: https://www.econbiz.de/10014183737