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I study how the persistence of past choices can be used to create incentives in a continuous time stochastic game in which a large player, such as a firm, interacts with a sequence of short-run players, such as customers. The long-run player faces moral hazard and her past actions are...
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This paper studies how persistence can be used to create incentives in a continuous-time stochastic game in which a long-run player interacts with a sequence of short-run players. Observation of the long-run player's actions are distorted by a Brownian motion and the actions of both players...
Persistent link: https://www.econbiz.de/10012966856