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We introduce intention-based social preferences into a mechanism design framework with independent private values and quasilinear payoffs. For the case where the designer has no information about the intensity of social preferences, we provide conditions under which mechanisms which have been...
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Games that appear to be independent, involving none of the same players, may be related by emotions of reciprocity … Kirchsteiger’s model of sequential reciprocity (Games Econ Behav 47(2):268–298, 2004) to groups of individuals and define a new … “sequential group reciprocity equilibrium” for which we prove its existence. We study the case of two games with two players in …
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information on reciprocity types, implementability of an incentive-compatible social choice function is guaranteed if it satises … an additional insurance property. By contrast, precise information on reciprocity types may imply that all ecient social … agents have private information about their material payo types and their reciprocity types. We also provide a systematic …
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We investigate the role of intentions in two-player two-stage games. For this purpose we systematically vary the set of opportunity sets the first mover can chose from and study how the second mover reacts not only to opportunities of gains but also of losses created by the choice of the first...
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