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The traditional voting games are special transferable utility cooperative games, so-called simple games, where the players are the parties and the value of a coalition may be 1 or 0 depending on the ability of the coalition to pass a motion or not. In this paper we introduce general weighted...
Persistent link: https://www.econbiz.de/10008668694
Few elections attract so much attention as the Papal Conclave that elects the religious leader of over a billion Catholics worldwide. The Conclave is an interesting case of qualified majority voting with many participants and no formal voting blocks. Each cardinal is a wellknown public gure with...
Persistent link: https://www.econbiz.de/10009741317
Persistent link: https://www.econbiz.de/10010190658
Different axiomatic systems for the Shapley value can be found in the literature. For games with a coalition structure, the Shapley value also has been axiomatized in several ways. In this paper, we discuss a generalization of the Shapley value to the class of partition function form games. The...
Persistent link: https://www.econbiz.de/10014199078
We consider the problem of how to distribute public expenditure among the different regions of an economic entity after all taxes have been collected. Typical examples are: the regions that make up a country, the states of a federal country, or the countries of a confederation of countries. We...
Persistent link: https://www.econbiz.de/10012694354
In standard coalition games, players try to form a coalition to secure a prize and a coalition agreement specifies how the prize is to be split among its members. However, in practical situations where coalitions are formed, the actual split of the prize often takes place after the coalition...
Persistent link: https://www.econbiz.de/10012494898
In standard coalition games, players try to form a coalition to secure a prize and a coalition agreement specifies how the prize is to be split among its members. However, in practical situations where coalitions are formed, the actual split of the prize often takes place after the coalition...
Persistent link: https://www.econbiz.de/10012550309
We suppose that players in a cooperative game are located within a graph structure, such as a social network or supply route, that limits coalition formation to coalitions along connected subsets within the graph. This in turn leads to a more general study of coalitional games in which there are...
Persistent link: https://www.econbiz.de/10010506831
A new model of TU game is introduced and studied. Here apart from the characteristic function, two additional functions are used: relations between the players and the probability of coalition formation. We suggest and study the sufficient properties of the probability function to transform it...
Persistent link: https://www.econbiz.de/10014102140
This is a survey and discussion of work covering both formal game theory and experimental gaming prior to 1991. It is a useful preliminary introduction to the considerable change and emphasis which has taken place since that time where dynamics, learning, and local optimization have challenged...
Persistent link: https://www.econbiz.de/10014024483