DeMichelis, Stefano (contributor); … - 2006 - First draft February 1, 2006, This version: November 28, 2006
We here develop a model of pre-play communication that generalizes the cheap-talk approach by allowing players to have a lexicographic preference, second to the payoffs in the underlying game, for honesty. We formalize this by way of an honesty (or truth) correspondence between actions and...