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This paper considers incentives for information acquisition ahead of conflicts. First, we characterize the (unique) equilibrium of the all-pay auction between two players with one-sided asymmetric information where one player has private information about his valuation. Then, we use ou rresults...
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We introduce three variations of the Hirshleifer-Skaperdas conflict game to study experimentally the effects of post-conflict behavior and repeated interaction on the allocation of effort between production and appropriation. Without repeated interaction, destruction of resources by defeated...
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We study deterrence in sequential move conflicts, modeled as a contest. We bias the model in favor of peace by assuming that under complete information deterrence is achieved and peace prevails. We show that under incomplete information about states' types (resolve) the chances of deterrence...
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