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In cooperative games with transferable utilities, the Shapley value is an extreme case of marginalism while the Equal Division rule is an extreme case of egalitarianism. The Shapley value does not assign anything to the non-productive players and the Equal Division rule does not concern itself...
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We consider a Prisoner’s Dilemma model with a pre-play communication stage. Players get a disutility from deceiving others after sending a message of conditional cooperation. Each player’s realized lying aversion cost is private information. We prove existence and characterize the (unique)...
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In this survey, we present recent developments in the literature on Network games. We briefly cover the literature on Communication situations and the corresponding allocation rules. This is followed by a review on the existing player- and link-based fixed and flexible allocation rules for...
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