Showing 71 - 80 of 158
"With an increasing use of video games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to provide guidance for how best to harness the power of gaming technology to successfully accomplish a more serious goal"--Provided by...
Persistent link: https://www.econbiz.de/10011726782
Corporations are beginning to see the educational potential of virtual realities in the workplace. Thanks to its unique characteristics as well as its ability to bring dispersed people together in an almost "real" environment for relatively low cost, virtual environments may become the preferred...
Persistent link: https://www.econbiz.de/10011726816
With the rapid proliferation of distance learning, each school confronts the difficult problem of choosing and managing an appropriate technological environment that fits its budget, technical resources, curriculum, pedagogy, and profile of the student body. This book focuses on the interaction...
Persistent link: https://www.econbiz.de/10011726839
Workplace e-learning as a socially and culturally negotiated and perpetuated phenomenon remains uncommon, as does the availability of taxonomies that further analyze this idea critically, paradigmatically, and perspectivally. This book develops and discusses a socio-cultural sensitivity taxonomy...
Persistent link: https://www.econbiz.de/10011726840
Foreword : lost and found in the reading machine / Michael Toolan -- 1. Authorship attribution and the digital humanities curriculum / Patrick Juola -- 2. Multivariate analysis of stance in fiction : a case study / Lisa Lena Opas-Hänninen -- 3. Literary onomastics and language technology / Lars...
Persistent link: https://www.econbiz.de/10011726859
"This book details practices of and technologies for e-collaborative knowledge construction, providing insights in the issue of how technologies can bring advancements for learning"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011726860
1. Back to the future / Nada Dabbagh, Rick Reo -- 2. Understanding Web 2.0 and its implications for e-learning / Tony Bates -- 3. Pedagogy 2.0 / Catherine McLoughlin, Mark Lee -- 4. Learner-generated contexts / Rose Luckin, Wilma Clark, Fred Garnett, Andrew Whitworth, Jon Akass, John Cook, Peter...
Persistent link: https://www.econbiz.de/10011726873
"This book provides the latest research and the best practices in the field of telementoring, including provide guidance to professionals wanting to implement and improve their telementoring processes"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011726884
"This book reviews open and free software used in e-learning, examines the pedagogy behind FOSS and how it is applied to e-learning, and discusses the best practices for FOSS through real world examples, providing guidelines for e-learning designers and instructors who use FOSS"--Provided by...
Persistent link: https://www.econbiz.de/10011726903
"This book presents various opinions, judgments, and ideas on how the use of digitally created worlds is changing the face of e-commerce and extending the use of Internet technologies to create a more immersive experience for customers"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011726918