Showing 1 - 6 of 6
We consider zero-monotonic environments with transferable utility and propose a simple non-cooperative game to determine how the surplus generated by cooperation is to be shared. First, the players bid for the right to propose a sharing of the surplus. Second, after the winner pays the bids, she...
Persistent link: https://www.econbiz.de/10005783630
We study a coordination game with randomly changing payoffs and small frictions in changing actions.
Persistent link: https://www.econbiz.de/10005675398
The paper summarizes my experience in teaching an undergraduate course in game theory in 1998. Students were required to submit two types of problem sets: pre-class problem sets, which served as experiments, and post-class problem sets, which require the students to study and apply the solution...
Persistent link: https://www.econbiz.de/10005675402
In a self-confirming equilibrium, each player correctly forecasts the actions that opponents will take along the equilibrium path, but may be mistaken about the way that opponents would respond to deviations. This models a steady state of a learning process in which players observe actions...
Persistent link: https://www.econbiz.de/10005675416
A predictor is asked to rank eventualities according to their plausibility, based on past cases. We assume that she can form a ranking given any memory that consists of repetitions of past cases.
Persistent link: https://www.econbiz.de/10005647231
This paper describes the database on U.S. patents that we have developed over the past decade, with the goal of making it widely accessible for research. We present main trends in U. S. patenting over the last 30 years, including a variety of original measures constructed with citation data,...
Persistent link: https://www.econbiz.de/10005647254