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We use an interactive epistemology framework to provide a systematic analysis of some solution concepts for games with asymmetric information. We characterize solution concepts using expressible epistemic assumptions, represented as events in the universal type space generated by primitive...
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We study the information design problem in a single-unit auction setting. The information designer controls independent private signals according to which the buyers infer their binary private value. Assuming that the seller adopts Myerson (1981) optimal auction in response, we characterize both...
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