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This book provides a research-based overview of the use of games to facilitate learning in innovation/entrepreneurship and draws on work in several European institutions and well-known companies. Also, it provides a review of experiences in using games, a typology and a model for introducing...
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"Developed specifically for undergraduate students, Innovation and Entrepreneurship is an accessible, introductory text written primarily for those studying business and management but also engineering and science degrees with management courses.The book features contemporary applications such...
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A paradox in innovation management is that firms deploying what is generally recognised 'good practice' can find themselves under threat through disruption caused by some form of discontinuity in their operating environment. Routines suited to dealing with 'steady state' innovation differ from...
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