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In standard rational choice modelling decisions are made according to given information and preferences. In the model presented here the 'information technology' of individual decision makers as well as their preferences evolve in a dynamic process. In this process decisions are made rationally...
Persistent link: https://www.econbiz.de/10009578580
In experimental games, task-related incentives are payments to experimental subjects that vary according to their …-form games under task-related incentives of conventional magnitude and compared them with choices and reasons in the same games … under incentives five times as large. Both strategy choices and self-reported reasons for choices were almost …
Persistent link: https://www.econbiz.de/10011848336
favor and against this assumption and test in our own experiment, whether and which personality factors are useful in …
Persistent link: https://www.econbiz.de/10011256055
favor and against this assumption and test in our own experiment, whether and which personality factors are useful in …
Persistent link: https://www.econbiz.de/10010326411
Persistent link: https://www.econbiz.de/10009722686
Credence goods markets suffer from inefficiencies caused by superior information of sellers about the surplus-maximizing quality. While standard theory predicts that equal mark-up prices solve the credence goods problem if customers can verify the quality received, experimental evidence...
Persistent link: https://www.econbiz.de/10010479932
We analyze gender differences in the trust game in a behind the veil of ignorance design. This method yields strategies that are consistent with actions observed in the classical trust game experiments. We observe that, on average, men and women do not differ in trust, and that women are...
Persistent link: https://www.econbiz.de/10011380925
We analyze reciprocal behavior when moral wiggle room exists. Dana et al. (2007) show that giving in a dictator game is only partly due to distributional preferences as the giving rate drops when situational excuses for selfish behavior are provided. Our binary trust game closely follows their...
Persistent link: https://www.econbiz.de/10011576929
This paper introduces a two-sided methodological framework for studies on cooperation based on a new game design. Presented games are continuous prisoner's dilemma games with positive and negative presentations of an identically structured decision problem. Decision makers can choose an...
Persistent link: https://www.econbiz.de/10010263187
In experimental games, a substantial minority of players often fail to best respond. Using two-person 3x3 one-shot games, we investigated whether 'structuring' the pre-decision deliberation process produces greater consistency between individuals' stated values and beliefs on the one hand and...
Persistent link: https://www.econbiz.de/10012131659