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By a player splitting we mean a mechanism that distributes the information sets of a player among so-called agents. A player splitting is called independent if each path in the game tree contains at most one agent of every player. Following Mertens (1989), a solution is said to have the player...
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The concepts of sequential and quasi-perfect rationalizability are defined in an epistemic model by means of lexicographic probabilities. These are non-equilibrium analogs to sequential and quasi-perfect equilibrium, for which epistemic characterizations are provided. The defined...
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