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Games with incomplete information or randomness in the moves of others typically have many decision-theoretically equivalent formulations of the type space. These different formulations correspond to different ways of encoding tha realizations of randomizations in the type of a player. Solution...
Persistent link: https://www.econbiz.de/10005605554
IN his classic novel, "Catch-22" (1961), Joseph Heller describes a thoroughly frustrating situation faced by a combat pilot in World War II. This is generalized to a "generic" 2x2 strict ordinal game, in which whatever strategy the column player chooses, the best response of the row player is to...
Persistent link: https://www.econbiz.de/10005605582
We consider two person bargaining games with independent preferences, with and without bilateral incomplete information. We show that, both in the ultimatum game and in the two-stage alternating-offers game, our equilibrium predictions are fully consistent with all robust experimental...
Persistent link: https://www.econbiz.de/10005605588
We offer a selected survey of the uses of game theory in the analysis of law.
Persistent link: https://www.econbiz.de/10005605684
We study certain classes of supermodular and submodular games which are symmetric with respect to material payoffs but in which not all players seek to maximize their material payoofs. Specially, a subset of players have negatively interdependent preferences and care not only about their own...
Persistent link: https://www.econbiz.de/10005605730
A cornerstone of game theory is backward induction, whereby players reason backward from the end of a game in extensive form to the beginning in order to determine what choices are rational at each stage of play. Truels, or three-person duels, are used to illustrate how the outcome can depend on...
Persistent link: https://www.econbiz.de/10005605739