Showing 1 - 10 of 4,333
We extend a standard two-person, non-cooperative, non-zero sum, imperfect inspection game, considering a large population of interacting inspectees and a single inspector. Each inspectee adopts one strategy, within a finite/infinite bounded set of strategies returning increasingly illegal...
Persistent link: https://www.econbiz.de/10011550602
Persistent link: https://www.econbiz.de/10011754480
Standard one- and two-population models for evolutionary games are the limit cases of a uniparametric family combining intra- and intergroup interactions. Our setup interpolates between both extremes with a coupling parameter k. For the example of the hawk-dove game, we analyze the replicator...
Persistent link: https://www.econbiz.de/10011487939
We examine the impact of behavioral noise on equilibrium selection in a hawk-dove game with a model that linearly interpolates between the one- and two-population structures in an evolutionary context. Perturbed best response dynamics generates two hypotheses in addition to the bifurcation...
Persistent link: https://www.econbiz.de/10011595678
Persistent link: https://www.econbiz.de/10000621031
Persistent link: https://www.econbiz.de/10003925129
Persistent link: https://www.econbiz.de/10009521743
Human players in our laboratory experiment received flow payoffs over 120 seconds each period from a standard Hawk-Dove bimatrix game played in continuous time. Play converged closely to the symmetric mixed Nash equilibrium under a one-population matching protocol. When the same players were...
Persistent link: https://www.econbiz.de/10009658435
Persistent link: https://www.econbiz.de/10009669460
Persistent link: https://www.econbiz.de/10010386015