Showing 1 - 10 of 62
We analyze the behavior of 577 economics and law students in a simple binary trust experiment. While economists are both significantly less trusting and less trustworthy than law students, this difference is largely due to differences between female law and economics students. While female law...
Persistent link: https://www.econbiz.de/10010260075
We analyze the behavior of 577 economics and law students in a simple binary trust experiment. While economists are both significantly less trusting and less trustworthy than law students, this difference is largely due to differences between female law and economics students. While female law...
Persistent link: https://www.econbiz.de/10013048991
The author describes a course designed to build critical thinking skills of undergraduate economics students. The course introduces and uses game theory to study the Bible. Students gain experience using game theory to formalize events and, by drawing parallels between the Bible and common...
Persistent link: https://www.econbiz.de/10014062356
We analyze the behavior of 577 economics and law students in a simple binary trust experiment in class-room. While economists are both significantly less trusting and less trustworthy than law students, this difference is largely due to heterogeneity between female law and economics students....
Persistent link: https://www.econbiz.de/10010489293
We have developed a computerized version of Charles Holt’s classical market game that can be used even in classes with a large audience. The Pit market game gives students intuitive access to the interaction of supply and demand in real-world markets. Even though trade can take place at...
Persistent link: https://www.econbiz.de/10011541284
This paper uses variations in a popular parlor game to provide useful instructional benefits. The paper builds a classroom activity to nudge students towards thinking in a backward-inductive manner. The pedagogic innovation is in introducing the game repeatedly with progressively smaller action...
Persistent link: https://www.econbiz.de/10013132867
This paper describes how to run and implement a game for teaching the principles of money and banking to an undergraduate economics class. The game primarily deals with the market for loanable funds, but numerous extensions to the base form of the game are provided that can illustrate things...
Persistent link: https://www.econbiz.de/10013118865
The paper lists economic concepts and processes simulated in a real-time computer strategy video game, and examines their treatment and presentation. Economic material found in the game ranges from basic ideas appropriate for elementary students to formal concepts normally taught at the tertiary...
Persistent link: https://www.econbiz.de/10013075179
In this paper, results from a classroom experiment are analyzed using both MLE and Bayesian Methods. A pop-up review quiz was given to students to test their understanding of microeconomic concepts. After the test, a related economics taboo game where performed in class. Soon after the games...
Persistent link: https://www.econbiz.de/10012723149
Persistent link: https://www.econbiz.de/10012198801