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partition the network into smaller subgames whose equilibrium sets may be more feasible to compute. We provide bounds on the … interactions. We also provide algorithms for computing pairwise stable and directed Nash stable networks in network formation games. …
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We analyze a game in which players with unique information are arranged in a hierarchy. In the lowest layer each player can decide in each of several rounds either to pass the information to his successor or to hold. While passing generates an immediate payoff according to the value of...
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concept (Alon et al., 2010). The destruction model is a network formation game incorporating the robustness of a network under … edges to an attack on the vertices of the network. We prove structural results and linear upper bounds or super-linear lower …
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