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strongly balanced and the core is described by means of the cores of the underlying two-sided assignment games associated with … between core and competitive equilibria is established …
Persistent link: https://www.econbiz.de/10012964721
. (2006). We first establish that the game is convex. As a consequence, the Shapley value belongs to the core, which enhances …
Persistent link: https://www.econbiz.de/10012584076
that although the game is not convex its core is always non-empty. Furthermore we provide a painting algorithm for large …
Persistent link: https://www.econbiz.de/10009773083
show that in general a DAG-game is not concave, even its core might be empty, but we provide an efficiently verifiable …-game. We introduce a network canonization process and prove various structural results for the core of canonized DAG-games, for … example, we characterize classes of coalitions that have a constant payoff in the core. In addition, we identify a subset of …
Persistent link: https://www.econbiz.de/10010388613
pays a unitary cost to obtain this technology. A coalitional cost game can be defined from this situation, and the core of … this game is known to be non- empty. We prove that the core of an information graph game is a von Neumann … the information graph consists of a ring that contains the source, then a stable set always exists and it is the core of a …
Persistent link: https://www.econbiz.de/10013249806
-convexity, under which the game is shown to have a non-empty core and the average tree solution lies in the core. In general, link …
Persistent link: https://www.econbiz.de/10011377055
Minimum-cost spanning tree problems are well-known problems in the operations research literature. Some agents, located at different geographical places, want a service provided by a common supplier. Agents will be served through costly connections. Some part of the literature has focused,...
Persistent link: https://www.econbiz.de/10014496126
Persistent link: https://www.econbiz.de/10009720713
In this paper we introduce and characterize two new values for transferable utility games with graph restricted communication and a priori unions. Both values are obtained by applying the Shapley value to an associated TU-game. The graph-partition restricted TU-game is obtained by taking the...
Persistent link: https://www.econbiz.de/10013118315
Minimum-cost spanning tree problems are well-known problems in the operations research literature. Some agents, located at different geographical places, want a service provided by a common supplier. Agents will be served through costly connections. Some part of the literature has focused,...
Persistent link: https://www.econbiz.de/10012503905