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The didactical game can be considered part of an educational scenario in teaching and learning. This article aims to … are found in games, facilitating realimaginary relationship throughout the game and enhancing learning motivation. The … specific learning objectives, age particularities of students, time and space-related resources, the technical requirements of …
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learning plays an important role in SBEE. Against this background, the current study addresses the following research question …: What are the specifications of experiential learning for further developing the didactics of SBEE, as identified through … implementation of four core activities of experiential learning: bringing real-worldness into the learning setting, recognising the …
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