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Chapter 1. A Humanistic and Creative Philosophy of Design -- Part 1. Value Creation in Virtual Innovation Spaces … Screen Reader Users: Challenges and Opportunities -- Part 2. Fostering Innovation Behavior and Co-evolution -- Chapter 7. A … of Human Needs – or: Is There a Tension Between the Design Thinking Focus on Needs and Aspirations to Radical Innovation …
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Causes -- Chapter 3. Predicting Creativity and Innovation in Society: The Importance of Places, the Importance of Governance … Digital Transformation in Organizations -- Chapter 15. Designing Innovation in the Digital Age: How to Maneuver Around Digital … innovation – be they experienced design thinkers or newcomers. It is the last in a series of 14 volumes published over the past …
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