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We consider a game played by a state sponsor of terrorism, a terrorist group, and the target of terrorist attacks. The sponsoring state wishes to see as much damage inflicted on the target of attack as possible, but wishes to avoid retaliation. To do so, his relationship with the terrorist group...
Persistent link: https://www.econbiz.de/10011379528
We consider a game played by a state sponsor of terrorism, a terrorist group, and the target of terrorist attacks. The sponsoring state wishes to see as much damage inflicted on the target of attack as possible, but wishes to avoid retaliation. To do so, his relationship with the terrorist group...
Persistent link: https://www.econbiz.de/10014045844
In this paper we provide characterizations of convex games and total clan games by using properties of their corresponding marginal games. We show that a 'dualize and restrict' procedure transforms total clan games with zero worth for the clan into monotonic convex games. Furthermore, each...
Persistent link: https://www.econbiz.de/10010272559
Persistent link: https://www.econbiz.de/10001773675
Persistent link: https://www.econbiz.de/10001613970
Persistent link: https://www.econbiz.de/10003866373
Persistent link: https://www.econbiz.de/10003343861
In this paper we provide characterizations of convex games and total clan games by using properties of their corresponding marginal games. We show that a "dualize and restrict" procedure transforms total clan games with zero worth for the clan into monotonic convex games. Furthermore, each...
Persistent link: https://www.econbiz.de/10003731215
Persistent link: https://www.econbiz.de/10003154003