Showing 1 - 10 of 18
Persistent link: https://www.econbiz.de/10003762601
Persistent link: https://www.econbiz.de/10003777903
Persistent link: https://www.econbiz.de/10003319520
Persistent link: https://www.econbiz.de/10003811372
Persistent link: https://www.econbiz.de/10003976348
Persistent link: https://www.econbiz.de/10003669528
We study cooperative games with communication structure, represented by an undirected graph. Players in the game are able to cooperate only if they can form a network in the graph. A single-valued solution, the average tree solution, is proposed for this class of games. Given the graph structure...
Persistent link: https://www.econbiz.de/10011377055
In this paper we study cooperative games with limited cooperation possibilities, represented by an undirected cycle-free communication graph. Players in the game can cooperate if and only if they are connected in the graph, i.e. they can communicate with one another. We introduce a new...
Persistent link: https://www.econbiz.de/10011348360
Persistent link: https://www.econbiz.de/10009680597
We introduce an efficient solution for games with communication graph structures and show that it is characterized by efficiency, fairness and a new axiom called component balancedness. This latter axiom compares for every component in the communication graph the total payoff to the players of...
Persistent link: https://www.econbiz.de/10011386146