Showing 1 - 10 of 34
Persistent link: https://www.econbiz.de/10003762601
Persistent link: https://www.econbiz.de/10003777903
Persistent link: https://www.econbiz.de/10003811372
We study cooperative games with communication structure, represented by an undirected graph. Players in the game are able to cooperate only if they can form a network in the graph. A single-valued solution, the average tree solution, is proposed for this class of games. Given the graph structure...
Persistent link: https://www.econbiz.de/10011377055
Persistent link: https://www.econbiz.de/10003976348
In this paper we consider cooperative transferable utility games with limited communication structure, called graph games. Agents are able to cooperate with each other only if they can communicate directly or indirectly with each other. For the class of acyclic graph games recently the average...
Persistent link: https://www.econbiz.de/10014050443
We consider transferable utility cooperative games (TU games) with limited cooperation introduced by hypergraph communication structure, the so-called hypergraph games. A hypergraph communication structure is given by a collection of coalitions, the hyperlinks of the hypergraph, for which it is...
Persistent link: https://www.econbiz.de/10014101882
In this paper we study cooperative games with limited cooperation possibilities, represented by an undirected cycle-free communication graph. Players in the game can cooperate if and only if they are connected in the graph, i.e. they can communicate with one another. We introduce a new...
Persistent link: https://www.econbiz.de/10014027350
Persistent link: https://www.econbiz.de/10009676132
Persistent link: https://www.econbiz.de/10010392238