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"With an increasing use of video games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to provide guidance for how best to harness the power of gaming technology to successfully accomplish a more serious goal"--Provided by...
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"This book explores the impact of Web-based technology on the design, implementation and evaluation of the learning and teaching process, as well as the development of new activities, relationships, skills, and competencies for the various actors implied in such processes"--Provided by publisher.
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"This book explores the need for new professional development opportunities for teachers and educators as they utilize emerging technologies to enhance the learning experience, highlighting the advancements of ubiquitous computing, authentic learning, and student-centered instruction"--Provided...
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In this paper we present a counterfactual evaluation of the effect of ICT resources at school on student achievements conducted in Italy. In 2009 156 classes at 6th grade were endowed with additional resources earmarked for purchasing ICT equipments only. By selecting an equivalent number of...
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"This book focuses on educational approaches that incorporate technology application and by which students may self-regulate their learning. It also focuses on modern day technology requirements in the classroom and the need for instructional design frameworks that support agile learning...
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