Showing 1 - 10 of 3,096
learning might take place. The current paper extends this previous work. Using an experiment in which subjects play four games … without feedback, the experiment allows a stronger test of "no-feedback learning" as well as a better understanding of the …
Persistent link: https://www.econbiz.de/10014087372
We conducted controlled laboratory experiments to investigate how humans adapt the decision rule (DR) they use in repeated strategic interactions in light of new information becoming available. We do so by providing -- along different paths -- more and more information over time, so as to...
Persistent link: https://www.econbiz.de/10012900858
The role of automated agents in the electronic marketplace has been growing steadily and has been attracting a lot of research from the artificial intelligence community as well as from economists. We consider the problem of homogeneous sellers of a single raw material or component vying for...
Persistent link: https://www.econbiz.de/10014225437
The role of automated agents in the electronic marketplace has been growing steadily and has been attracting a lot of research from the artificial intelligence community as well as from economists. We consider the problem of homogeneous sellers of a single raw material or component vying for...
Persistent link: https://www.econbiz.de/10014056966
We study behavior in repeated interactions when agents have no information about the structure of the underlying game and they cannot observe other agents' actions or payoffs. Theory shows that even when players have no such information, simple payoff-based learning rules eventually lead to...
Persistent link: https://www.econbiz.de/10013014874
The analysis in this paper searches for individual and group determinants of learning behavior in Monty Hall's Three Door problem examined in Friedman (1998). The results show that the size of monetary incentives, individuals' initial abilities, and social interactions with others are all...
Persistent link: https://www.econbiz.de/10014106999
In this paper, we discuss learning behavior and the heterogeneity of subjects' ability to perform in real-effort tasks. Afterwards, we present a novel variant of Erkal et al.'s (2011) encryption real-effort task which aims to minimize learning behavior in repeated settings. In the task,...
Persistent link: https://www.econbiz.de/10011807098
This paper models an entrepreneur's choice between investing in a safe activity or experimenting with a new risky one, and how much to invest in "entrepreneurial capital" that permits more effective use of arriving information on the latter - how much to learn how to learn. Optimal investment...
Persistent link: https://www.econbiz.de/10013307629
We test the population rule learning model for symmetric normal-form games, and strongly reject: (i) no rule learning, (ii) no diversity, and (iii) no sophisticated evidence. Further, trembles and herd behavior decline and level-2 behavior increases over time
Persistent link: https://www.econbiz.de/10014084426
fundamental change in thinking is required. Using a questionnaire experiment with a sample of 147 participants, we found a …
Persistent link: https://www.econbiz.de/10013074507