Showing 1 - 10 of 1,452
We examine the force of three types of behavioral dynamics in quantity-setting triopoly experiments:mimicking the …
Persistent link: https://www.econbiz.de/10010371113
which includes reciprocity (Dufwenberg and Kirchsteiger, 2004) and guilt aversion (Battigalli and Dufwenberg, 2007) as … effect of reciprocity in the games we consider. Our bounds suggest the model of reciprocity we consider is not a significant … determinant of decisions in our experiment. -- belief-dependent preferences ; guilt aversion ; reciprocity ; partial …
Persistent link: https://www.econbiz.de/10009408898
such, might be unkind. In many experiments it was shown that unkind actions which decrease the other's payoff are punished … by negative reciprocal behavior. This paper experimentally investigates whether negative reciprocity can also be observed …
Persistent link: https://www.econbiz.de/10011332809
We study behavior in repeated interactions when agents have no information about the structure of the underlying game and they cannot observe other agents' actions or payoffs. Theory shows that even when players have no such information, simple payoff-based learning rules eventually lead to...
Persistent link: https://www.econbiz.de/10013014874
In this survey we review the most important aspects of Implementation theory. We present the notions of a mechanism, a social choice correspondence and that of implementation. We first review the main contributions to implementation under dominant strategies namely the impossibility theorems...
Persistent link: https://www.econbiz.de/10013012091
corresponds to findings from experiments on voluntary contribution to a public good. Crucial determinants of the learning process …
Persistent link: https://www.econbiz.de/10011525818
We study the impact of advice or observation on the depth of reasoning in an experimental beauty-contest game. Both sources of information trigger faster convergence to the equilibrium. Yet, we find that subjects who receive naive advice outperform uninformed subjects permanently, whereas...
Persistent link: https://www.econbiz.de/10009728176
experiments in which player IIs commonly opt in when their opt-out payment is small, but frequently opt out for larger opt …
Persistent link: https://www.econbiz.de/10009693904
Nash equilibrium takes optimization as a primitive, but suboptimal behavior can persist in simple stochastic decision problems. This has motivated the development of other equilibrium concepts such as cursed equilibrium and behavioral equilibrium. We experimentally study a simple adverse...
Persistent link: https://www.econbiz.de/10013007089
The standard framework for analyzing games with incomplete information models players as if they have an infinite depth of reasoning, which is not always consistent with experimental evidence. This paper generalizes the type spaces of Harsanyi (1967-1968) so that players can have a finite depth...
Persistent link: https://www.econbiz.de/10009782099