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In this paper we introduce four new learning models: impulse balance learning, impulse matching learning, action-sampling learning, and payof-sampling learning. With this models and together with the models of self-tuning EWA learning and reinforcement learning, we conduct simulations over 12...
Persistent link: https://www.econbiz.de/10003850391
In this paper, we introduce two new learning models: impulse-matching learning and action-sampling learning. These two models together with the models of self-tuning EWA and reinforcement learning are applied to 12 different 2 x 2 games and their results are compared with the results from...
Persistent link: https://www.econbiz.de/10009314550
'. For the purpose of the experiment we used a Nash demand game with discrete strategies. We found that subjects without any …
Persistent link: https://www.econbiz.de/10012936354
conforming to Nash equilibrium behavior. We conduct an experiment on a minority-of-three game in which each player is a team …
Persistent link: https://www.econbiz.de/10011734522
In this paper, we introduce two new learning models: impulse-matching learning and action-sampling learning. These two models together with the models of self-tuning EWA and reinforcement learning are applied to 12 different 2 x 2 games and their results are compared with the results from...
Persistent link: https://www.econbiz.de/10014176405
In many social dilemmas, individuals tend to generate a situation with low payoffs instead of a system optimum (tragedy of the commons). Is the routing of traffic a similar problem? In order to address this question, we present experimental results on humans playing a route choice game in a...
Persistent link: https://www.econbiz.de/10014066101
Theoretical models have had difficulties to account, at the same time, for the most important stylized facts observed in experiments of the Voluntary Contribution Mechanism. A recent approach tackling that gap is Arifovic and Ledyard (2012), which implements social preferences in tandem with an...
Persistent link: https://www.econbiz.de/10011569202
We experimentally implement a dynamic public-good problem, where the public good in question is the dynamically evolving information about agents' common state of the world. Subjects' behavior is consistent with free-riding because of strategic concerns. We also find that subjects adopt more...
Persistent link: https://www.econbiz.de/10012598548
This paper proposes a simple two-stage mechanism to establish positive contributions to public goods in the absence of powerful institutions to provide the public good and to sanction free-riders. In this mechanism players commit to the public good by paying a deposit prior to the contribution...
Persistent link: https://www.econbiz.de/10012726914
In this paper we test the effect of descriptive features on initial strategic behavior in normal form games, where descriptive are all those features that can be modified without altering the (Nash) equilibrium structure of a game. We observe that our experimental subjects behave according to...
Persistent link: https://www.econbiz.de/10010328360