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This chapter describes a very general approach to learning in games: experience-weighted attraction (EWA) learning. This approach strives to explain, for every choice in an experiment, how that choice arose from players' previous behavior and experience, using a general model which can be...
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We apply Camerer and Ho's experience-weighted attraction (EWA) model of learning to extensive-form signaling games. Since these games often have many equilibria, logical 'refinements' have been used to predict which equilibrium will occur. Brandts and Holt conjectured that belief formation could...
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This paper describes a parametric approach to weakening rationality assumptions in game theory to fit empirical data better. The central features of game theory are: The concept of a game (players, strategies, information, timing, outcomes); strategic thinking; mutual consistency of beliefs and...
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