Showing 1 - 10 of 12
We consider an example of a Markov game with lack of information on one side, that was first introduced by Renault (2002). We compute both the value and optimal strategies for a range of parameter values.
Persistent link: https://www.econbiz.de/10003780837
Persistent link: https://www.econbiz.de/10003894755
Persistent link: https://www.econbiz.de/10009726484
We consider a dynamic version of sender-receiver games, where the sequence of states follows an irreducible Markov chain observed by the sender. Under mild assumptions, we provide a simple characterization of the limit set of equilibrium payoffs, as players become very patient. Under these...
Persistent link: https://www.econbiz.de/10010380794
Persistent link: https://www.econbiz.de/10011448289
We study a two-player, zero-sum, stochastic game with incomplete information on one side in which the players are allowed to play more and more frequently. The informed player observes the realization of a Markov chain on which the payoffs depend, while the non-informed player only observes his...
Persistent link: https://www.econbiz.de/10010394152
Persistent link: https://www.econbiz.de/10001708430
Persistent link: https://www.econbiz.de/10001487628
Persistent link: https://www.econbiz.de/10001668494
Persistent link: https://www.econbiz.de/10001674653