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It is impossible, in general, to extend an asymmetric two-player game to networks, because there must be two populations, the row one and the column one, but we do not know how to define inner-population interactions. This is not the case for Matching Pennies, as we can interpret the row player...
Persistent link: https://www.econbiz.de/10013068518
Persistent link: https://www.econbiz.de/10011971647
We analyze the evolution of fashion based on a network game model. Each agent in this model is either a conformist or a rebel. A conformist prefers to take the action most common among her neighboring agents, whereas a rebel prefers the opposite. When there is only one type of agent, the model...
Persistent link: https://www.econbiz.de/10014158865