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Games with multiple Nash equilibria are believed to be easier to play if players can communicate. We present a simple model of communication in games and investigate the importance of when communication takes place. Sending a message before play captures talk about intentions, after play...
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Within a simple model of homogeneous oligopoly, we show that the traditional ranking between Bertrand and Cournot …
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I investigate two versions of a differential Cournot oligopoly game with nonrenewable resource exploitation, in which …
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