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Games with strategic substitutes (GSS) are generally less tractable than games with strategic complements (GSC). This paper revisits the GSC versus GSS comparison by establishing a novel connection between them. We show through a network perspective that, when the strategy set of each player is...
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Based on a model introduced by Kaminsky, Luks, and Nelson (1984), we consider a zero-sum allocation game called the Gladiator Game, where two teams of gladiators engage in a sequence of one-to-one fights in which the probability of winning is a function of the gladiators' strengths. Each team's...
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