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The paper reports on the e¤ects of one-sided imperfect information on bidding behaviour in simultaneous and sequential first-price auctions of non-identical objects when bidders have multi-unit demands. The analysis provides the following four main results. First, when different objects are to...
Persistent link: https://www.econbiz.de/10013306886
There are many situations in which a customer’s proclivity to buy the product of any firm depends not only on the classical attributes of the product such as its price and quality, but also on who else is buying the same product. Under quite general circumstances, it turns out that...
Persistent link: https://www.econbiz.de/10010547942
We model strategic competition in a market with asymmetric information as a noncooperative game in which each firm competes for the business of a buyer of unknown type by offering the buyer a catalog of products and prices. The timing in our model is Stackelberg: in the first stage, given the...
Persistent link: https://www.econbiz.de/10012728670
The central concept of noncooperative game theory is that of the \emph{strategic equilibrium} (or Nash equilibrium, or noncooperative equilibrium). In this chapter we discuss some of the conceptual issues surrounding this concept and its refinements. Many of these issues have received increasing...
Persistent link: https://www.econbiz.de/10005407581
Population games are stochastic processes which explicitly model Nash's (1950) mass action interpretation of Nash equilibrium. The mass action interpretation envisions a population of players for each position in the game, and that players are randomly matched for play. The hope is that the...
Persistent link: https://www.econbiz.de/10005407624
This short paper isolates a non-trivial class of games for which there exists a monotone relation between the size of pure strategy spaces and the number of pure Nash equilibria (Theorem). This class is that of two- player nice games, i.e., games with compact real intervals as strategy spaces...
Persistent link: https://www.econbiz.de/10005062326
A social game is a generalization of a strategic-form game, in which not only the payoff of each player depends upon the strategies chosen by their opponents, but also their set of admissible strategies. Debreu (1952) proves the existence of a Nash equilibrium in social games with continuous...
Persistent link: https://www.econbiz.de/10005062382
In cooperative games in which the players are partitioned into groups, we study the incentives of the members of a group to leave it and become singletons. In this context, we model a non-cooperative mechanism in which each player has to decide whether to stay in his group or to exit and act as...
Persistent link: https://www.econbiz.de/10005118646