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We study equilibrium behavior in incomplete‐information games under two information constraints: seeds and spillovers. The former restricts which agents can initially receive information. The latter specifies how this information spills over to other agents. Our main result characterizes the...
Persistent link: https://www.econbiz.de/10015415279
The minority game is a simple congestion game in which the players? main goal is to choose among two options the one that is adopted by the smallest number of players. We characterize the set of Nash equilibria and the limiting behavior of several well-known learning processes in the minority...
Persistent link: https://www.econbiz.de/10012729173
We experimentally investigate a classic question, whether competition stimulates information revelation, by comparing two Bayesian persuasion models. One model has one sender (Kamenica and Gentzkow, 2011) and the other has two competing senders who reveal information sequentially and publicly...
Persistent link: https://www.econbiz.de/10012795763
This paper studies the long-run (stochastic) stability of an evolutionary model with persistent randomness in network games. We focus on evolutionary dynamics in symmetric coordination games where players choose the best responses to their opponents' strategies. Recent studies find that the...
Persistent link: https://www.econbiz.de/10012851558
I present a model of observational learning with payoff interdependence. Agents, ordered in a sequence, receive private signals about an uncertain state of the world and sample previous actions. Unlike in standard models of observational learning, an agent's payoff depends both on the state and...
Persistent link: https://www.econbiz.de/10012900928
Is the behavior of people consistent with the predictions of the Nash equilibrium and, in particular, the Minimax hypothesis? The existing literature have not reached a consensus about the answer to this question. This paper studies whether the soccer players involved in a penalty kick behave...
Persistent link: https://www.econbiz.de/10012916307
Given a game with uncertain payoffs, information design analyzes the extent to which the provision of information alone can influence the behavior of the players. Information design has a literal interpretation, under which there is a real information designer who can commit to the choice of the...
Persistent link: https://www.econbiz.de/10012942626
This paper studies adaptive learning in the class of weighted network games. This class of games includes applications like research and development within interlinked firms, crime within social networks, the economics of pollution, and defense expenditures within allied nations. We show that...
Persistent link: https://www.econbiz.de/10012944776
Given a game with uncertain payoffs, information design analyzes the extent to which the provision of information alone can influence the behavior of the players. Information design has a literal interpretation, under which there is a real information designer who can commit to the choice of the...
Persistent link: https://www.econbiz.de/10012924207
In this paper, we propose a game in which each player decides with whom to establish a costly connection and how much local public good is provided when benefits are shared among neighbors. We show that, when agents are homogeneous, Nash equilibrium networks are nested split graphs....
Persistent link: https://www.econbiz.de/10012591497