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attribution. In our experiment, the pure luck defines the allocation of the roles. Still, compared to a standard setting, in a …
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We introduce the give-or-destroy game that allows us to fully elicit an individual s social preference schedule. We find that about one third of the population exhibits both pro-social and anti-social preferences that are independent of payoff comparisons with those who are affected. We call...
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-role Trust Game (TG). We employ data from a large-scale representative experiment (N = 774), where all subjects played both roles …
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This paper shows that reciprocity comes from the desire to cooperate in finitely repeated prisoner's dilemma game. Before playing the finitely repeated prisoner's dilemma game, players choose the reciprocity level and commit to it, and the reciprocity level is public information. There are T...
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Conditional cooperation is an important factor in voluntary cooperation. Fehr and Schmidt (1999) show that in public good games conditional cooperation among rational players is feasible if cooperators are sufficiently inequality averse and if there are not too many free riders. The derived...
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