Showing 1 - 10 of 1,855
This paper introduces a simulation algorithm for evaluating the log-likelihood function of a large supermodular binary-action game. Covered examples include (certain types of) peer effect, technology adoption, strategic network formation, and multi-market entry games. More generally, the...
Persistent link: https://www.econbiz.de/10014316766
A menu description presents a mechanism to player i in two steps. Step (1) uses the reports of other players to describe i's menu: the set of i's potential outcomes. Step (2) uses i's report to select i's favorite outcome from her menu. Can menu descriptions better expose strategyproofness,...
Persistent link: https://www.econbiz.de/10014322893
This paper introduces a simulation algorithm for evaluating the log-likelihood function of a large supermodular binary-action game. Covered examples include (certain types of) peer effect, technology adoption, strategic network formation, and multi-market entry games. More generally, the...
Persistent link: https://www.econbiz.de/10014322897
Persistent link: https://www.econbiz.de/10000893820
Persistent link: https://www.econbiz.de/10000896706
Persistent link: https://www.econbiz.de/10000896707
Persistent link: https://www.econbiz.de/10000854764
Persistent link: https://www.econbiz.de/10000865992
Persistent link: https://www.econbiz.de/10000866575
Persistent link: https://www.econbiz.de/10000828600