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We provide a game theoretic analysis of how power shapes the clarity of communication. We analyze information … by an experiment. Finally, we show how partial information transmission can lead to communication failure, and show how …
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This paper studies information transmission in a two-sender, multidimensional cheap talk setting where there are exogenous constraints on the (convex) feasible set of policies for the receiver and where the receiver is uncertain about both the directions and the magnitudes of the senders' bias...
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whenever possible, thereby develop a theory of credible communication. Predictions confirm the longstanding intuition for …
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model of communication in games and investigate the importance of when communication takes place. Sending a message before … are believed whenever possible. Applying our results to Aumann's Stag Hunt game we find that communication is useless if …
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Currently no refinement exists that successfully selects equilibria across a wider range of Cheap Talk games. We propose a generalization of refinements based on credible deviations, such as neologism proofness and announcement proofness. According to our Average Credible Deviation Criterion...
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