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Prior laboratory experiments have studied general equilibrium economies constructed from \induced preferences" for artificial goods. We introduce new methods that allow us to study economies constructed instead from subjects' actual, \homegrown" preferences. Our subjects reveal their preferences...
Persistent link: https://www.econbiz.de/10011771668
Prior laboratory experiments have studied general equilibrium economies constructed from "induced preferences" for artificial goods. We introduce new methods that allow us to study economies constructed instead from subjects' actual, "homegrown" preferences. Our subjects reveal their preferences...
Persistent link: https://www.econbiz.de/10011758295
We illustrate general techniques for assessing dynamic stability in games of incomplete information by re-analyzing two models of preference evolution, the Arce (2007) employer-worker game and the Friedman and Singh (2009) Noisy Trust game. The techniques include extensions of replicator and...
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We introduce a parametric model of other-regarding preferences in which my emotional state determines the marginal rate of substitution between my own and others' payoffs, and thus my subsequent choices. In turn, my emotional state responds to relative status and to the kindness or unkindness of...
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