Showing 1 - 10 of 10
In this experimental study, involving subjects from Abu-Dis (West Bank), Chengdu (China), Helsinki (Finland), and Jerusalem (Israel), we test for a presentation bias in a two-person cooperation game. In the positive frame of the game, a transfer creates a positive externality for the opposite...
Persistent link: https://www.econbiz.de/10003978627
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We systematically investigate prisoner's dilemma games and dictator games with valence framing. We find that give versus take frames influence subjects' behavior and beliefs in the prisoner's dilemma game but not in the dictator game
Persistent link: https://www.econbiz.de/10012963586
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In this experimental study, involving subjects from Abu-Dis (West Bank), Chengdu (China), Helsinki (Finland), and Jerusalem (Israel), we test for a presentation bias in a two-person cooperation game. In the positive frame of the game, a transfer creates a positive externality for the opposite...
Persistent link: https://www.econbiz.de/10014194169
This paper reports results from a classroom dictator game comparing the effects of three different sets of standard instructions. As was shown by Oxoby and Spraggon (2008), inducing a feeling of entitlement (one subject earning the endowment) strongly affects allocations in dictator games...
Persistent link: https://www.econbiz.de/10012923353
This paper reports results from a classroom dictator game comparing the effects of three different sets of standard instructions. As was shown by Oxoby and Spraggon (2008), inducing a feeling of entitlement - one subject earning the endowment - strongly affects allocations in dictator games...
Persistent link: https://www.econbiz.de/10011824752
This paper reports results from a classroom dictator game comparing the effects of three different sets of standard instructions. The results show that seemingly small differences in instructions induce fundamentally different perceptions regarding entitlement. Behavior is affected accordingly,...
Persistent link: https://www.econbiz.de/10011847573
This paper reports results from a classroom dictator game comparing the effects of three different sets of standard instructions. The results show that seemingly small differences in instructions induce fundamentally different perceptions regarding entitlement. Behavior is affected accordingly,...
Persistent link: https://www.econbiz.de/10012915458