Showing 1 - 2 of 2
Persistent link: https://www.econbiz.de/10002720557
In games with incomplete information, conventional hierarchies of belief are incomplete as descriptions of the players' information for the purposes of determining a player's behavior. We show by example that this is true for a variety of solution concepts. We then investigate what is essential...
Persistent link: https://www.econbiz.de/10011704466