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We consider strategic-form games with ordinal payoffs and provide a syntactic analysis of common belief/knowledge of rationality, which we define axiomatically. Two axioms are considered. The first says that a player is irrational if she chooses a particular strategy while believing that another...
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Within the class of structures introduced in [G. Bonanno, Axiomatic characterization of the AGM theory of belief revision in a temporal logic, Artificial Intelligence, 171 (2007), 144-160] we consider the subclass satisfying the property that, for every state-instant pair (omega,t), there is an...
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We argue in favor of a departure from the standard equilibrium approach in game theory in favor of the less ambitious goal of describing only the actual behavior of rational players. We investigate the notion of rationality in behavioral models of extensive-form games (allowing for imperfect...
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We investigate the extension of backward-induction to von Neumann extensive games (where information sets have a synchronous structure) and provide an epistemic characterization of it. Extensions of the idea of backward-induction were proposed by Penta (2009) and later by Perea (2013), who also...
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The analysis of rational play in dynamic games is usually done within a static framework that specifies a player's initial beliefs as well as his disposition to revise those beliefs conditional on hypothetical states of information. We suggest a simpler approach, where the rationality of a...
Persistent link: https://www.econbiz.de/10009544165
We discuss a number of conceptual issues that arise in attempting to capture, in dynamic games, the notion that there is "common understanding" among the players that they are all rational. -- Belief revision ; common belief ; counterfactual ; dynamic game ; model of a game ; rationality
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