Showing 1 - 10 of 315
We study the repeated implementation of social choice functions in environments with complete information and changing preferences. We de?ne dynamic mono- tonicity, a natural but nontrivial dynamic extension of Maskin monotonicity, and show that it is necessary and almost suf?cient for repeated...
Persistent link: https://www.econbiz.de/10011704811
A competition authority has an objective, which specifies what output profile firms need to produce as a function of production costs. These costs change over time and are only known by the firms. The objective is implementable if inequilibrium, the firms cannot collude on their reports to the...
Persistent link: https://www.econbiz.de/10012602309
This paper studies repeated implementation of social choice functions in environments with complete information and changing preferences. We introduce the condition of dynamic monotonicity and show that it is necessary for repeated implementation in finite as well as infinite horizon problems....
Persistent link: https://www.econbiz.de/10013104359
We prove that a social choice function is repeatedly implementable if and only if it is dynamically monotonic when the number of agents is at least three. We show how to test dynamic monotonicity by building an associated repeated game. It follows that a weaker version of Maskin monotonicity is...
Persistent link: https://www.econbiz.de/10011345783
The paper studies, in a repeated interaction setting, how the presence of cooperative agents in a heterogeneous community organized in groups affects efficiency and group stability. The paper expands on existing literature by assuming that each type can profitably mimic other types. It is shown...
Persistent link: https://www.econbiz.de/10014058109
Based on the game-theoretical model approach, I analyze the equilibrium state in the finitely repeated networked prisoner's dilemma. From the 1st round to round t_c, all players play the simple two-person prisoner's dilemma game with a partner randomly selected. From round t_c to the final...
Persistent link: https://www.econbiz.de/10014256284
This work studies the value of two-person zero-sum repeated games in which at least one of the players is restricted to (mixtures of) bounded recall strategies. A (pure) k-recall strategy is a strategy that relies only on the last k periods of history. This work improves previous results...
Persistent link: https://www.econbiz.de/10010597538
I consider repeated games with local monitoring: each player observes his neighbors’ moves only. Hence, monitoring is private and imperfect. Communication is private: each player can send different (costless) messages to different players. The solution concept is perfect Bayesian equilibrium....
Persistent link: https://www.econbiz.de/10010678807
This paper studies an infinite horizon repeated moral hazard problem where a single principal employs several agents. We assume that the principal cannot observe the agents' effort choices; however, agents can observe each other and can be contractually required to make observation reports to...
Persistent link: https://www.econbiz.de/10011145595
We study repeated games with imperfect public monitoring and unequal discounting. We characterize the limit set of perfect and public equilibrium payoffs as discount factors converge to 1 with the relative patience between players …fixed. We show that the pairwise and individual full rank...
Persistent link: https://www.econbiz.de/10011019207