Showing 1 - 10 of 271
explicit core element is constructed …
Persistent link: https://www.econbiz.de/10014069042
This paper considers one machine job scheduling situations or sequencing problems, where clients can have more than a single job to be processed in order to get a final output. Moreover, a job can be of interest for different players. This means that one of the main assumptions in classic...
Persistent link: https://www.econbiz.de/10014028825
Game theoretic analysis of sequencing situations has been restricted to manufacturing systems which consist of machines that can process only one job at a time. However, in many manufacturing systems, operations are carried out by batch machines which can simultaneously process multiple jobs....
Persistent link: https://www.econbiz.de/10012722425
In this paper, I study dynamic and sequential fair division problems for players with dichotomous preferences. I have devised a systematic approach of designing efficient, envy-free, and strategy-proof mechanisms for generic problems. The mechanisms developed in this paper can accommodate common...
Persistent link: https://www.econbiz.de/10012908299
The main result of this paper is the convexity of Step out - Step in (SoSi) sequencing games, a class of relaxed …
Persistent link: https://www.econbiz.de/10012978678
associated to proportionate flow shop problems. It is seen that PFS games have a nonempty core. Moreover, it is shown that PFS … Shapley value and a specific type of equal gain splitting rule which leads to core elements of the PFS game are proposed …
Persistent link: https://www.econbiz.de/10014056823
Persistent link: https://www.econbiz.de/10011844137
Persistent link: https://www.econbiz.de/10011285003
requirement reflects some forms of indivisibility. We are interested in the classes of games that guarantee a non-empty core no …
Persistent link: https://www.econbiz.de/10009751967
Persistent link: https://www.econbiz.de/10014437685