Showing 1 - 10 of 369
models of communication and hierarchy restrictions in cooperative games, compare different network structures with each other …. Two well-known network structures are hierarchies and communication networks. We give an overview of the most common … and discuss network structures that combine communication as well as hierarchical features. Throughout the survey, we …
Persistent link: https://www.econbiz.de/10012434059
models of communication and hierarchy restrictions in cooperative games, compare different network structures with each other …. Two well-known network structures are hierarchies and communication networks. We give an overview of the most common … and discuss network structures that combine communication as well as hierarchical features. Throughout the survey, we …
Persistent link: https://www.econbiz.de/10012605985
In this paper we introduce and characterize two new values for transferable utility games with graph restricted … communication and a priori unions. Both values are obtained by applying the Shapley value to an associated TU-game. The graph …
Persistent link: https://www.econbiz.de/10010326357
Persistent link: https://www.econbiz.de/10009720713
new values for transferable utility games with graph restricted communication and a priori unions. Both values are …
Persistent link: https://www.econbiz.de/10011255446
The equivalence of markets and games concerns the relationship between two sorts of structures that appear … fundamentally different -- markets and games. Shapley and Shubik (1969) demonstrates that: (1) games derived from markets with … concave utility functions generate totally balanced games where the players in the game are the participants in the economy …
Persistent link: https://www.econbiz.de/10009328147
The equivalence of markets and games concerns the relationship between two sorts of structures that appear … fundamentally different -- markets and games. Shapley and Shubik (1969) demonstrates that: (1) games derived from markets with … concave utility functions generate totally balanced games where the players in the game are the participants in the economy …
Persistent link: https://www.econbiz.de/10008624634
In this paper we introduce an extension of the model of restricted communication in cooperative games as introduced in … Myerson (1977) by allowing communication links to be directed and the worth of a coalition to depend on the order in which the … players enter the coalition. Therefore, we model the communication network by a directed graph and the cooperative game by a …
Persistent link: https://www.econbiz.de/10011373812
We consider a communications network in which users transmit beneficial information to each other at a cost. We pinpoint conditions under which the induced cooperative game is supermodular (convex). Our analysis is in a lattice-theoretic framework, which is at once simple and able to encompass a...
Persistent link: https://www.econbiz.de/10012779071
In standard coalition games, players try to form a coalition to secure a prize and a coalition agreement specifies how …
Persistent link: https://www.econbiz.de/10012550309