Showing 1 - 10 of 1,332
We consider a communications network in which users transmit beneficial information to each other at a cost. We …
Persistent link: https://www.econbiz.de/10012779071
Agents participating in different kind of organizations, usually take different positions in some network structure …. Two well-known network structures are hierarchies and communication networks. We give an overview of the most common … models of communication and hierarchy restrictions in cooperative games, compare different network structures with each other …
Persistent link: https://www.econbiz.de/10012434059
Agents participating in different kind of organizations, usually take different positions in some network structure …. Two well-known network structures are hierarchies and communication networks. We give an overview of the most common … models of communication and hierarchy restrictions in cooperative games, compare different network structures with each other …
Persistent link: https://www.econbiz.de/10013245232
In this paper, we develop a new game theoretic network centrality measure based on the Shapley value. To do so, we …
Persistent link: https://www.econbiz.de/10012584076
This paper provides a framework for implementing and comparing several solution concepts for transferable utility cooperative games. We construct bidding mechanisms where players bid for the role of the proposer. The mechanisms differ in the power awarded to the proposer. The Shapley, consensus...
Persistent link: https://www.econbiz.de/10012731745
We show that any transferable utility game can be represented by an assignment of facilities to players, in which it is intuitively obvious how to allocate the total cost of the facilities. The intuitive solution in the representation turns out to be the Shapley value of the game, and thus...
Persistent link: https://www.econbiz.de/10012925101
The value is a solution concept for n-person strategic games, developed by Nash, Shapley, and Harsanyi. The value of a game is an a priori evaluation of the economic worth of the position of each player, reflecting the players' strategic possibilities, including their ability to make threats...
Persistent link: https://www.econbiz.de/10012806287
In this note we provide a strategic implementation of the average tree solution for zero-monotonic cycle-free graph games. That is, we propose a non-cooperative mechanism of which the unique subgame perfect equilibrium payoffs correspond to the average hierarchical outcome of the game. This...
Persistent link: https://www.econbiz.de/10013106856
We study the model of link formation that was introduced by Aumann and Myerson (1988) and focus on symmetric convex games with transferable utilities. We answer an open question in the literature by showing that in a specific symmetric convex game with six players a structure that results in the...
Persistent link: https://www.econbiz.de/10014067835
We generalize the null player property (satisfied by the Shapley value) and nullifying player property (satisfied by the equal division solution) to the so-called delta-reducing player property, stating that a delta-reducing player (being a player such that any coalition containing this player...
Persistent link: https://www.econbiz.de/10014045005