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We use information on students' past participation in economic experiments, as stored in our database, to analyze whether behavior in public goods games is affected by experience (i.e., previous participation in social dilemma-type experiments) and history (i.e., participation in experiments of...
Persistent link: https://www.econbiz.de/10013208688
Persistent link: https://www.econbiz.de/10010345259
Persistent link: https://www.econbiz.de/10012133328
In a series of one-shot linear public goods game, we ask subjects to report their contributions, their contribution plans for the next period, and their first-order beliefs about their present and future partner. We estimate subjects' preferences from plans data by a finite mixture approach and...
Persistent link: https://www.econbiz.de/10009291507
We use information on students' past participation in economic experiments, as stored in our database, to analyze whether behavior in public goods games is affected by experience (i.e., previous participation in social dilemma-type experiments) and history (i.e., participation in experiments of...
Persistent link: https://www.econbiz.de/10010755823
In a series of one-shot linear public goods game, we ask subjects to report their contributions, their contribution plans for the next period, and their first-order beliefs about their present and future partner. We estimate subjects’ preferences from plan data by a finite mixture approach and...
Persistent link: https://www.econbiz.de/10010865796
We use information on students' past participation in economic experiments, as stored in our database, to analyze whether behavior in public goods games is affected by experience (i.e., previous participation in social dilemma-type experiments) and history (i.e., participation in experiments of...
Persistent link: https://www.econbiz.de/10010775181