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We analyze subjects' eye movements while they make decisions in a series of one-shot games. The majority of them perform a partial and selective analysis of the payoff matrix, often ignoring the payoffs of the opponent and/or paying attention only to specific cells. Our results suggest that...
Persistent link: https://www.econbiz.de/10009709528
In this paper we test the effect of descriptive features on initial strategic behavior in normal form games, where descriptive are all those features that can be modified without altering the (Nash) equilibrium structure of a game. We observe that our experimental subjects behave according to...
Persistent link: https://www.econbiz.de/10010328360
We perform a laboratory test of Pledge-and-Review bargaining, implementing a simplified version of the model analysed in Harstad (2019). In theory, this institution should increase contributions to a public good only if there is uncertainty over the value of possible future payoffs. In contrast,...
Persistent link: https://www.econbiz.de/10013237684
The conflict between pro-self and pro-social behaviour is at the core of many key problems of our time, as, for example … implement, are those mechanisms that can change people's behaviour without forbidding any options or significantly changing …) can promote pro-social behaviour. However, little is known about whether their effect persists over time and spills across …
Persistent link: https://www.econbiz.de/10012900728
We use an experiment to explore how subjects learn to play against computers which are programmed to follow one of a number of standard learning algorithms. The learning theories are (unbeknown to subjects) a best response process, fictitious play, imitation, reinforcement learning, and a trial...
Persistent link: https://www.econbiz.de/10010366554
We run a laboratory experiment with a two-person game with unique pure Nash equilibrium which is also the solution of the iterative elimination of strictly dominated strategies. The subjects are asked to commit to a device that randomly picks one of three symmetric outcomes in this game...
Persistent link: https://www.econbiz.de/10011962034
Rawls (1958) suggested that it is possible to arrive at a fair allocation in a 2-player Nash demand game by granting equal gains to both players. Rawls theorized that players themselves would select this allocation if they bargain from the 'original position'. Harsanyi (1958) suggested the...
Persistent link: https://www.econbiz.de/10012936354
We conduct a series of Cournot duopoly market experiments with a high number of repetitions and fixed matching. Our treatments include markets with (a) complete cost symmetry and complete information, (b) slight cost asymmetry and complete information, and (c) varying cost asymmetries and...
Persistent link: https://www.econbiz.de/10013295651
We conduct a series of Cournot duopoly market experiments with a high number of repetitions and fixed matching. Our treatments include markets with (a) complete cost symmetry and complete information, (b) slight cost asymmetry and complete information, and (c) varying cost asymmetries and...
Persistent link: https://www.econbiz.de/10014487322
The paper presents the concept of an imitation equilibrium and explores it in the context of some simple oligopoly models. The concept applies to normal form games enriched by a reference structure specifying a reference group for every player. The reference group is a set of other players, whom...
Persistent link: https://www.econbiz.de/10011538885